Educators' Guide for Pedagogy and Assessment
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Unit: 1. Introduction to Artisanship from a local perspective
Artisanship
Learning Outcome: 1. I know the development of local artisanship.
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Traditions in artisan disciplines:
-Pottery/ceramic: e.g. Earthenware pottery, mosaic, Maltese tiles;
-Wood/plant based: e.g. Maltese clock, marquetry, qoffa;
-Jewellery/beadwork: e.g. Filigree, enamelling, ganutell;
-Stonework; e.g. Stone carving, Masonry, ħitan tas-sejjieħ;
-Glassware: e.g. Glass blowing, stained glass, lamp work;
-Clothing/textiles: e.g. Bizzilla, rakkmu, hansa;
-Metalwork: e.g. Wrought iron work, repousse/chasing, engraving;
-Parchment/paper: e.g. Quilling/paper filigree, parchment crafts, embossing.
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Developments in local history: e.g:-Pottery/ceramic: e.g. dating from Megalithic period;
-Wood/plant-based: e.g. dating from 16th century;
-Jewellery/beadwork: e.g. dating from 16th century;
-Stonework: e.g. dating from Megalithic period;
-Glassware: e.g. dating from 1968
-Clothing/textiles: e.g. dating from 16th century;
-Metalwork: e.g. dating from 16th century;
-Parchment/paper: e.g. dating from 16th century.
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Reasons: equipment; technologies; materials; production; processes; time and cost; final outcome and quality; environment; economy; sustainability.
Learning Outcome: 2. I know local Artisan industries and careers.
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Industry Products:-Pottery/ceramics: Ceramic household products and decorative items; tiles;
-Wood/plant-based: Home furnishings; restoration;
-Jewellery/beadwork: Costume and fine jewellery; decorative accessories;
-Stonework: Homes and garden products; building and masonry;
-Glasswork: Household products and decorative items; stained glass windows;
-Clothing/textiles: Soft furnishings; clothing and accessories;
-Metalwork: Precious metal decorative products and jewellery; wrought iron furniture and railings;
-Parchment/paper: Books; stationery.
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Entrepreneurs in artisan fields: e.g
-Artist and designers;
-Ceramicist/potters;
-Carpenters and sculptors;
-Jewellers;
-Stone mason and sculptors;
-Glass designers and artists;
-Fashion, textiles and accessories designers;
-Metal workers and artists;
-Book binders and paper crafters.
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Needs: Research on consumer demand; amount and type of supplies; processing costs; consumption; time; use of material; tools; equipment; technologies; sustainable outlook; impact on local economy; impact on environment.
Learning Outcome: 3. I know local Artisanship techniques, materials and equipment.
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Techniques:
-Pottery/ceramics: e.g. Coiling, slab building, glazing;
-Wood/plant-based: e.g. Carving, inlay, basket weaving;
-Jewellery/beadwork: e.g. Enamelling, filigree, ganutell;
-Stonework: e.g. Carving, roughing out/pitching, drilling;
-Glasswork: e.g. Etching, stained glass, glass painting;
-Clothing/Textiles: e.g. Weaving, hansa, applique;
-Metalwork: e.g. Repousse/chasing, engraving, soldering/brazing;
-Parchment/paper: e.g. Quilling, embossing, book binding.
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Materials used in artisan disciplines:
-Pottery/ceramics: e.g. Clays, earthenware, terracotta, porcelain, glazes;
-Wood/plant-based work:
- Hardwoods: e.g. oak, beech, walnut;
- Softwoods: e.g. Pine, alder, cider;
- Manufactured woods e.g. MDF, chipboard, plywood;
- Plant materials: e.g. reeds, cane, wicker;
- Finishing materials e.g. stains, varnishes/lacquers, waxes;
-Jewellery/bead work:
- Metal sheets and wires: e.g. gold, silver, brass, pewter, bronze;
- Precious stones: e.g. gemstones, precious stones, enamel, solder, flax/ borax;
-Stonework: e.g. soapstone, sandstone, limestone, marble, granite;
-Glasswork: e.g. silica sand, coloured glass beads/sheets, metallic oxides (selenium), gold/silver leaf, lead came, copper foil, flux, glass paints;
-Textile/ Fashion design:
- Natural: e.g. cottons, linens, wools, silks, leather;
- Synthetics: e.g. polyester, nylon, acrylic, rayon, spandex;
-Metal work: e.g. aluminium, iron, steel, brass, copper;
-Parchment/paper: e.g. pergamano, vellum parchment papers, construction papers, crafting papers, decorative tissue papers.
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Pottery/ceramics:
-Equipment/Modelling tools: e.g. loops, wires, ribs, scrapers, rasps, trimming tools, potter’s wheel, rollers, kiln;Wood/plant-based work:
-Equipment: e.g. saws, drills, lathes, sanders, routers, chisels, clamps, hammers/mallets, screwdrivers;Jewellery/bead work:
-Equipment: e.g. draw plates, files, mandrels, pliers, cutters/clippers, kiln/blow torches, soldering iron, rotary drill, burrs;Stonework:
-Equipment: e.g. chisels, pitching tools, burrs, power tools, drills, saws, grinders, mallets/hammers;Glasswork:
-Equipment: e.g. furnace/kiln, blow pipes/yokes, moulds, glass grinder, jacks, tweezers/tongs, cutters/shears, annealers, soldering irons;Textile/Fashion design:
-Equipment: e.g. shuttles, looms, bobbins, needles/pins, cutters/scissors, pressing irons, crochet hooks, thimbles, pickers;Metal work:
-Equipment: e.g. welders, lathes, grinders, callipers, drills, chisels, hammers, files, plyers;Parchment/paper:
-Equipment: e.g. embossing tools, perforating tools, shaping tools, mats, cutters, stamps, punches, rollers, crimpers.
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Shows Good skills: neatness; shows good choices in a variety of materials and equipment; skilful experimentation with a variety of techniques; safe and responsible use of materials; safe and responsible use of equipment.
Learning Outcome: 4. I know the importance of research, use of computer technology and aesthetical qualities.
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Types of research: primary and secondary; digital and non-digital research; qualitative and quantitative; field and market research.
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Aesthetical qualities:
-Elements of design: e.g. colour, texture, shapes, form, line, proportion, volume;
-Optical properties of materials: e.g. transparent, opaque, translucent, smooth, shiny, dull, rough.
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Learning Outcome: 5. I can follow the design process to produce an artefact.
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Design process: research/generate ideas; design development; sketching; technical drawing; modelling; experimenting/testing; analysing and adjusting; measuring; problem-solving; evaluating.
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Design Analysis: e.g. form, function, fitness for purpose, aesthetics, environment, materials, health and safety, costs, finishing, production methods, targets, style, image, consumer needs and wants.
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Considerations: e.g. sustainability, economy, environment, aesthetics, choice of material, tools, equipment, technologies, techniques, production methods.
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Prepare and plan: generation of own ideas; setting objectives; apply a range of techniques; problem solving; making design decisions and solution.
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Good artisan skills: e.g. sufficient accuracy, show good choices in a variety of materials and equipment, skilful, safe and responsible use of materials, safe and responsible use of equipment.