Educators' Guide for Pedagogy and Assessment
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Unit: 2. Creative artisan skills from contemporary and global influences
Artisanship
Learning Outcome: 1. I know how external factors influence artisanship in the global marketplace.
1. I can identify cultural differences in specific artisan areas.
LEARNING TO KNOW
Cultural differences in specific artisan areas:
-African: e.g wood carving, weaving, batik, tie dye;
-Indian: e.g. metalwork (Bidriware, Dokra), textiles (banjara, ikat, narsapur), stone carving; jewellery;
-Chinese: e.g. ceramics (porcelain), paper crafts, woodwork (lacquerware), bronze work;
-South American: e.g. textiles knits and weave (Mexican wall-hangings), ceramics/pottery, woodwork and basketry (musical instruments), jewellery;
-Arabic: e.g. textile and leatherwork (Persian rugs), Morocco metalwork/engraving, carving stone/plaster (stucco), wood inlay (Taracea).
2. I can identify how external factors have influenced present artisan trends.
External factors (PESTLE analysis): Political, Economic, Social, Technological, Legal, Environmental.
Artisan trends: e.g. design style, production methods, materials, equipment, sustainability, economy, consumer demand, technology.
1. I can discuss how external factors might develop artisan areas in the future.
LEARNING TO KNOW
Cultural differences in specific artisan areas:
-African: e.g wood carving, weaving, batik, tie dye;
-Indian: e.g. metalwork (Bidriware, Dokra), textiles (banjara, ikat, narsapur), stone carving; jewellery;
-Chinese: e.g. ceramics (porcelain), paper crafts, woodwork (lacquerware), bronze work;
-South American: e.g. textiles knits and weave (Mexican wall-hangings), ceramics/pottery, woodwork and basketry (musical instruments), jewellery;
-Arabic: e.g. textile and leatherwork (Persian rugs), Morocco metalwork/engraving, carving stone/plaster (stucco), wood inlay (Taracea).
2. I can identify how external factors have influenced present artisan trends.
External factors (PESTLE analysis): Political, Economic, Social, Technological, Legal, Environmental.
Artisan trends: e.g. design style, production methods, materials, equipment, sustainability, economy, consumer demand, technology.
1. I can discuss how external factors might develop artisan areas in the future.
Learning Outcome: 2. I can understand artisan careers in the global market.
3. I can outline how to make a successful artisan business in the present global market.
Successful artisan business: e.g. product/service choices, branding, marketing, market research, consumer demand, SWOT analysis.
4. I can identify the job requirements for a range of artisan careers in the global market.
COGNITIVE
Job Requirements:
-Qualifications: e.g. Diploma, Degree, Masters;
-Experience: e.g. Computer software experience, experience in similar work environments, machine operation experience;
-Skills: e.g. Language skills, drawing/visual communication skills, creative skills.
-Transferable skills: e.g. verbal communication skills, organisation skills/administrative skills, self-management skills.
2. I can discuss my future careers opportunities in the global artisan market.
PRACTICAL
Successful artisan business: e.g. product/service choices, branding, marketing, market research, consumer demand, SWOT analysis.
4. I can identify the job requirements for a range of artisan careers in the global market.
COGNITIVE
Job Requirements:
-Qualifications: e.g. Diploma, Degree, Masters;
-Experience: e.g. Computer software experience, experience in similar work environments, machine operation experience;
-Skills: e.g. Language skills, drawing/visual communication skills, creative skills.
-Transferable skills: e.g. verbal communication skills, organisation skills/administrative skills, self-management skills.
2. I can discuss my future careers opportunities in the global artisan market.
PRACTICAL
Learning Outcome: 3. I know the characteristics and properties in materials and equipment.
5. I can outline how contemporary artisan practice has impacted the environment.
LEARNING TO DO
Impact on the environment: e.g. Consumptions, wastes, use of natural recourses, by-products, quantities, size, materials, fuels, energy.
6. I can outline the characteristics and properties of modern materials and tools used in an artisan discipline.
-Artisan Disciplines: Pottery/ceramic, wood/plant-based, jewellery/beadwork, stonework, glassware, clothing/textiles, metalwork, parchment/paper;
-Characteristics and properties: e.g. Flexibility, insulator/conductor, malleability, compression, tension, elasticity, toughness/durability, optical/aesthetical qualities, ergonomics, fitness for purposes.
3. I can explain the different options to reproduce an artefact.
COGNITIVE
Options: materials, equipment, techniques that could be used.
LEARNING TO DO
Impact on the environment: e.g. Consumptions, wastes, use of natural recourses, by-products, quantities, size, materials, fuels, energy.
6. I can outline the characteristics and properties of modern materials and tools used in an artisan discipline.
-Artisan Disciplines: Pottery/ceramic, wood/plant-based, jewellery/beadwork, stonework, glassware, clothing/textiles, metalwork, parchment/paper;
-Characteristics and properties: e.g. Flexibility, insulator/conductor, malleability, compression, tension, elasticity, toughness/durability, optical/aesthetical qualities, ergonomics, fitness for purposes.
3. I can explain the different options to reproduce an artefact.
COGNITIVE
Options: materials, equipment, techniques that could be used.
Learning Outcome: 4. I can develop creative and innovative ideas in artisanship.
7. I can outline how idea development techniques in the design process can improve innovation.
CREATIVE LEARNING
Idea development techniques: e.g. Visual brainstorming, storyboards, SCAMER technique, attribute listing, reverse thinking, collaborative discussions, two hats technique, mock-up modelling, analysing and reflecting.
8. I can describe the elements and principles of design in examples of artisanship.
CREATIVE LEARNING
Formal elements: e.g. Line, colour, shape, form, proportion, texture, volume;
Design principles: e.g. Repetition, balance/symmetry, emphasis, contrast, pattern, unity and harmony, variety.
1. I can develop a range of creative ideas safely, following the design process.
PRACTICAL
Ideas show considerations to: Current trends, PESTLE analysis, elements and principles, fitness for purpose, appropriate techniques, materials and equipment;
Follows processes of: Conducts sufficient research; generates own ideas using different techniques; follows appropriate design processes; solves own problems sufficiently; produce creative ideas and make independent design decisions.
CREATIVE LEARNING
Idea development techniques: e.g. Visual brainstorming, storyboards, SCAMER technique, attribute listing, reverse thinking, collaborative discussions, two hats technique, mock-up modelling, analysing and reflecting.
8. I can describe the elements and principles of design in examples of artisanship.
CREATIVE LEARNING
Formal elements: e.g. Line, colour, shape, form, proportion, texture, volume;
Design principles: e.g. Repetition, balance/symmetry, emphasis, contrast, pattern, unity and harmony, variety.
1. I can develop a range of creative ideas safely, following the design process.
PRACTICAL
Ideas show considerations to: Current trends, PESTLE analysis, elements and principles, fitness for purpose, appropriate techniques, materials and equipment;
Follows processes of: Conducts sufficient research; generates own ideas using different techniques; follows appropriate design processes; solves own problems sufficiently; produce creative ideas and make independent design decisions.
Learning Outcome: 5. I know the design and production processes.
9. I can outline the uses of current technologies available.
Current technologies:
- 3D printers;
- laser cutters;
- computerised presses;
- rapid prototyping;
-CAD/CAMs software: e.g. Inventor, 3DS max, Cinema 4D, Photoshop, Sketch up.
4. I can discuss the impact of developing technologies on the future of artisanship.
Impact: e.g. Skills, production methods, production timing, costs, business, careers, sustainability, market, quality, quantity.
10. I can outline how to prepare different planning documentations for production.
COGNITIVE LEARNING
Documentation: Design specification documents, technical drawings, dimensioned plans, materials and equipment costing sheets, health and safety risk assessment.
Current technologies:
- 3D printers;
- laser cutters;
- computerised presses;
- rapid prototyping;
-CAD/CAMs software: e.g. Inventor, 3DS max, Cinema 4D, Photoshop, Sketch up.
4. I can discuss the impact of developing technologies on the future of artisanship.
Impact: e.g. Skills, production methods, production timing, costs, business, careers, sustainability, market, quality, quantity.
10. I can outline how to prepare different planning documentations for production.
COGNITIVE LEARNING
Documentation: Design specification documents, technical drawings, dimensioned plans, materials and equipment costing sheets, health and safety risk assessment.
Learning Outcome: 6. I know how to follow the design processes to produce innovative and sustainably viable artefacts.
5. I can discuss my design ideas through a SWOT analysis.
COGNITIVE
SWOT analysis:
-Practicalities/fitness for purpose;
-Appropriate materials, equipment and techniques;
-Aesthetics, innovation and sustainability;
-Viability for present and future global markets, considering cultural, social, economic, ethical and environmental issues.
2. I can produce graphical representations to communicate creative design ideas.
USE OF DIGITAL MEDIA
Graphical Representations:
-Graphical e.g. Designs show use of digital software and graphic techniques;
-Creativity and innovation shown;
-Materials and equipment needs listed;
-Dimensions marked accurately;
-Aesthetical finishing e.g. Colours and textural rendering.
3. I can follow the appropriate procedures to produce a range of creative artefacts safely.
PRACTICAL
Appropriate procedures: Use design specification sheets; accurate measuring; plan appropriate material amounts and costs; good organisation; solve problems; competently finished; functional pieces; good standards; use learnt skills; follow health and safety.
COGNITIVE
SWOT analysis:
-Practicalities/fitness for purpose;
-Appropriate materials, equipment and techniques;
-Aesthetics, innovation and sustainability;
-Viability for present and future global markets, considering cultural, social, economic, ethical and environmental issues.
2. I can produce graphical representations to communicate creative design ideas.
USE OF DIGITAL MEDIA
Graphical Representations:
-Graphical e.g. Designs show use of digital software and graphic techniques;
-Creativity and innovation shown;
-Materials and equipment needs listed;
-Dimensions marked accurately;
-Aesthetical finishing e.g. Colours and textural rendering.
3. I can follow the appropriate procedures to produce a range of creative artefacts safely.
PRACTICAL
Appropriate procedures: Use design specification sheets; accurate measuring; plan appropriate material amounts and costs; good organisation; solve problems; competently finished; functional pieces; good standards; use learnt skills; follow health and safety.